

Who wants to own two otherwise identical Wii Us? And even then, you’re not backing anything up, you’re just moving it from one system to another. But we’re probably talking about a handful of hardcore Nintendophiles. That’s helpful if you own a vanilla Wii U, say, and want to transition to the annual custom-painted limited edition. From there, you’re in essence running an all-or-nothing clone operation: the source Wii U transfers “any users, Nintendo Network IDs, save data, and digital content” to the target Wii U, then wipes the source Wii U clean. For starters, you’ll need the source Wii U alive and kicking and running the same system software version as the destination Wii U. Nintendo’s latest Wii U system update, out yesterday, goes some way toward rectifying this deficit, but the restrictions are pretty onerous. Making matters worse, Nintendo doesn’t offer cloud saves, so you could argue the Wii U is inferior to the original Nintendo Entertainment System (which in some cases allowed you to save straight to the cartridge) as well as most systems that’ve come after it. If you brick your Wii U and your save files live on an external storage device, then you buy or receive a replacement Wii U, you’ve had no way of recovering those files. Wii U data can only exist in one place, so you either have it on the Wii U’s internal flash or an external USB storage device, but never in both places at once.
